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- <?xml version="1.0" encoding="utf-8"?>
-
- <!-- This file contains all the texture font data that must be loaded on game boot -->
-
- <dataset>
-
- <!-- Mesh Fonts -->
- <pssg processor="FE::FontManager" filename="/data/frontend/fonts/lubalin_holeless.PSSG" map="APPLICATION" pool="PSSG_FE" />
-
- <!-- Texture Fonts -->
- <pssg processor="FE::FontManager" filename="/data/frontend/fonts/lubalin_holeless_2d.PSSG" map="APPLICATION" pool="PSSG_FE" />
- <pssg processor="FE::FontManager" filename="/data/frontend/fonts/lubalin_demi_2d.PSSG" map="APPLICATION" pool="PSSG_FE" />
- <pssg processor="FE::FontManager" filename="/data/frontend/fonts/jeanna.PSSG" map="APPLICATION" pool="PSSG_FE" />
- <pssg processor="FE::FontManager" filename="/data/frontend/fonts/dotmatrix.PSSG" map="APPLICATION" pool="PSSG_FE" />
-
- </dataset>
-